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| ===== 調整 ===== | ===== 調整 ===== |
| ^ 日付 ^ 内容 ^ | ^ Date ^ Details ^ |
| | [[:アップデート260129|2026-01-29]] | 怒撃「狩人の爆撃」\\ -調整前:「怒撃」防御中のブロック成功時、3秒間与ダメージ+30%。\\ -調整後:「怒撃」防御中のブロック成功時、3秒間与ダメージ+30%、「斬撃破甲値」+200、「刺突防御値」-6%。\\ 影踏み斬「連携バッシュ」\\ -調整前:命中時、対象の「斬撃防御値」-30%(5秒)。\\ -調整後:命中時、自身の「斬撃破甲値」+300(5秒)。\\ 刃纏い「蓄勢の刃」\\ -調整前:発動中のブロック成功毎に、5秒間与ダメージ+5%(3回重複可)。\\ -調整後:発動中のブロック成功毎に、5秒間与ダメージ+5%、「斬撃破甲値」+50、全防御値-3%(3回重複可)。\\ 踏み込み「致命の烙印」\\ -調整前:対象の被ダメージ+15%(6秒)。\\ -調整後:対象の被ダメージ+15%(6秒)。自身の「斬撃破甲値」+100、「斬撃防御値」-10%。\\ 聖剣斬「聖剣追撃」\\ -調整前:ブロックダメージ+20%。基礎防御値合計<2100の場合、発動中硬直無効。\\ -調整後:従来効果に加え、5秒間「斬撃破甲値」+150、全防御値-15%。\\ 聖剣斬「霊動なる影」\\ -調整前:スキルダメージ+8%。基礎防御値合計<1800の場合、「閃身」発動で3秒間与ダメージ+20%(2回重複可)。\\ -調整後:従来効果に加え、「閃身」発動時に「斬撃破甲値」+200、「斬撃防御値」-15%。\\ 聖剣斬「盈虚の双撃」\\ -調整前:16秒間「虚盈」獲得:自身より基礎防御値が高い敵への与ダメージ増(差分100毎に+4%、最大40%)。\\ -調整後:従来効果に加え、「斬撃破甲値」+200、全防御値-20%。\\ 聖剣斬「燃血」\\ -調整前:最大HP20%消費。基礎最大HP>30000の場合、超過分200毎に「気刃」与ダメージ+0.5%(最大20%)。\\ -調整後:従来効果に加え、自身の「刺突防御値」-20%。\\ ルーン「大地揺るがす姿」\\ -調整前:防御時間1秒超で、次回の「怒撃」がノックダウン効果付与。\\ -調整後:防御時間1秒超で、4秒以内の次回の「怒撃」がノックダウン効果付与。 | | | [[:アップデート260129|2026-01-29]] | II. Balance Adjustments\\ 1. [Bastard Sword]\\ \\ [Riposte] - [Predator's Burst]\\ Before: A successful block while defending with [Riposte] increases damage dealt by 30% for 3s.\\ After: A successful block while defending with [Riposte] increases damage dealt by 30% for 3s, grants +200 [Slashing Armour Penetration], and reduces [Piercing Defence] by 6%.\\ \\ [Leaping Hew] - [Chain Heavy]\\ Before: On hit, reduces the target's [Slashing Defence] by 30% for 5s.\\ After: On hit, grants +300 [Slashing Armour Penetration] for 5s.\\ \\ [Moulinet Advance] - [Rising Edge]\\ Before: Each successful block during the skill increases damage dealt by 5% for 5s (stacks up to 3 times).\\ After: Each successful block during the skill increases damage dealt by 5% for 5s, grants +50 [Slashing Armour Penetration], and reduces all Defence values by 3% (stacks up to 3 times).\\ \\ [Driving Thrust] - [Fatal Brand]\\ Before: Increases damage taken by the target by 15% for 6s.\\ After: Increases damage taken by the target by 15% for 6s. Also grants self +100 [Slashing Armour Penetration] and reduces own [Slashing Defence] by 10%.\\ \\ [Cross Execution] - [Hallowed Pursuit]\\ Before: Block damage +20%. If total base Defence is below 2100, gain CC immunity during the skill.\\ After: In addition to the existing effects, grants +150 [Slashing Armour Penetration] and reduces all Defence values by 15% for 5s.\\ \\ [Cross Execution] - [Shadow in Motion]\\ Before: Skill damage +8%. If total base Defence is below 1800, activating [Flash Step] increases damage dealt by 20% for 3s (stacks up to 2 times).\\ After: In addition to the existing effects, activating [Flash Step] grants +200 [Slashing Armour Penetration] and reduces [Slashing Defence] by 15%.\\ \\ [Cross Execution] - [Twin Strikes of Wax and Wane]\\ Before: Gain [Void-Fullness] for 16s: damage dealt to enemies with higher base Defence than your own is increased by 4% for every 100 difference, up to a maximum of 40%.\\ After: In addition to the existing effects, grants +200 [Slashing Armour Penetration] and reduces all Defence values by 20%.\\ \\ [Cross Execution] - [Burning Blood]\\ Before: Consumes 20% of Max Health. If base Max Health exceeds 30,000, [Spirit Blade] damage is increased by 0.5% for every 200 excess Health, up to a maximum of 20%.\\ After: In addition to the existing effects, reduces own [Piercing Defence] by 20%.\\ \\ Rune - [Earth-Shaking Stance]\\ Before: If defending for longer than 1 second, the next [Riposte] gains a knockdown effect.\\ After: If defending for longer than 1 second, the next [Riposte] used within 4 seconds gains a knockdown effect. | |
| | [[:アップデート251225|2025-12-25]] | ▼Optimizations and Adjustments\\ Optimized an issue where female characters would exhibit excessive swaying or jittering in certain animations when using the Bastard Sword.\\ Optimized the visual offset issue where the Bastard Sword appeared misaligned on the character’s back when used by female characters.\\ Fixed an issue where female characters could display abnormal animations when casting [Mounted Cross Execution] with the Bastard Sword.\\ Fixed an issue where the [Sword Dance] Core Node of [Hew] caused abnormal Stamina behavior.\\ Fixed an issue where the [Bulwark Stance] Core Node of [Moulinet Advance] caused abnormal skill cooldown behavior.\\ Fixed an issue where damage could become abnormal when attacking while mounted.\\ Fixed an issue where [Roll] could not be performed while using [Bandage]. | | | [[:アップデート251225|2025-12-25]] | ▼Optimizations and Adjustments\\ Optimized an issue where female characters would exhibit excessive swaying or jittering in certain animations when using the Bastard Sword.\\ Optimized the visual offset issue where the Bastard Sword appeared misaligned on the character’s back when used by female characters.\\ Fixed an issue where female characters could display abnormal animations when casting [Mounted Cross Execution] with the Bastard Sword.\\ Fixed an issue where the [Sword Dance] Core Node of [Hew] caused abnormal Stamina behavior.\\ Fixed an issue where the [Bulwark Stance] Core Node of [Moulinet Advance] caused abnormal skill cooldown behavior.\\ Fixed an issue where damage could become abnormal when attacking while mounted.\\ Fixed an issue where [Roll] could not be performed while using [Bandage]. | |
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| ~~DISCUSSION~~ | ~~DISCUSSION~~ |