en:update260326

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en:update260326 [2026/04/02 15:25] – [Immortal Spirit (Complete 10 out of 12 tasks per stage)] fructen:update260326 [2026/04/08 21:30] (現在) – [Armor Runes] fruct
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 === Helm === === Helm ===
-  * [Tempered Armor]: Reduce Unit damage taken by 20%; after being attacked by Units, damage taken from Units is additionally reduced by 15% for 5 seconds, triggers once every 15 seconds; costs 3 Rune Power. +  * [Tempered Armor]Reduce Unit damage taken by 20%; after being attacked by Units, damage taken from Units is additionally reduced by 15% for 5 seconds, triggers once every 15 seconds; costs 3 Rune Power. 
-  * [Battlefield Survival]: Reduce Unit damage taken by 20%; when Health is below 50%, damage taken from Units is additionally reduced by 10%; costs 3 Rune Power. +  * [Battlefield Survival]Reduce Unit damage taken by 20%; when Health is below 50%, damage taken from Units is additionally reduced by 10%; costs 3 Rune Power. 
-  * [Avalon's Blessing]: Restores 2% maximum Health per second while at an allied Supply Point; costs 2 Rune Power.+  * [Avalon's Blessing]Restores 2% maximum Health per second while at an allied Supply Point; costs 2 Rune Power.
  
 === Armour === === Armour ===
-  * [Martyr's Glory]: Increases maximum Health by 5%; upon death, nearby allies instantly recover 10% of their maximum Health; costs 2 Rune Power. +  * [Martyr's Glory]Increases maximum Health by 5%; upon death, nearby allies instantly recover 10% of their maximum Health; costs 2 Rune Power. 
-  * [Hwarang Resolve]: Damage taken is reduced by 10%; while in Knockback, Knockdown, Knockup, and Concussed states, damage taken is additionally reduced by 5%; costs 3 Rune Power. +  * [Hwarang Resolve]Damage taken is reduced by 10%; while in Knockback, Knockdown, Knockup, and Concussed states, damage taken is additionally reduced by 5%; costs 3 Rune Power. 
-  * [Divine Right]: Damage taken is reduced by 10%; while on a capture point, damage taken is additionally reduced by 5%; costs 3 Rune Power. +  * [Divine Right]Damage taken is reduced by 10%; while on a capture point, damage taken is additionally reduced by 5%; costs 3 Rune Power. 
-  * [Dragonblood Bath]: All defense values increased by 3.5%; when Health is below 50%, all defense values are additionally increased by 2.5% for 5 seconds, triggers once every 30 seconds; costs 2 Rune Power.+  * [Dragonblood Bath]All defense values increased by 3.5%; when Health is below 50%, all defense values are additionally increased by 2.5% for 5 seconds, triggers once every 30 seconds; costs 2 Rune Power.
  
 === Bracers === === Bracers ===
-  * [Khagan's Majesty]: Upon casting an [Ultimate], increases all your damage types by 10% for 5 seconds; costs 3 Rune Power. +  * [Khagan's Majesty]Upon casting an [Ultimate], increases all your damage types by 10% for 5 seconds; costs 3 Rune Power. 
-  * [Gladiator's Finisher]: When your [Ultimate] hits, reduces enemies' defense values of all types by 5% for 5 seconds; costs 3 Rune Power. +  * [Gladiator's Finisher]When your [Ultimate] hits, reduces enemies' defense values of all types by 5% for 5 seconds; costs 3 Rune Power. 
-  * [Phalanx Breaker]: Damage to Units increased by 6%; costs 2 Rune Power. +  * [Phalanx Breaker]Damage to Units increased by 6%; costs 2 Rune Power. 
-  * [Hero Hunter]: Damage to Heroes increased by 6%; costs 2 Rune Power.+  * [Hero Hunter]Damage to Heroes increased by 6%; costs 2 Rune Power.
  
 === Boots === === Boots ===
-  * [Competitive Edge]: While on a capture point, Stamina recovery speed is increased by 35%; costs 3 Rune Power. +  * [Competitive Edge]While on a capture point, Stamina recovery speed is increased by 35%; costs 3 Rune Power. 
-  * [Relentless Crusade]: Movement speed increased by 6%; upon death, nearby allies gain an 8% movement speed boost for 10 seconds; costs 3 Rune Power. +  * [Relentless Crusade]Movement speed increased by 6%; upon death, nearby allies gain an 8% movement speed boost for 10 seconds; costs 3 Rune Power. 
-  * [Numbing Remedy]: Reduces Bandage duration by 40%, while keeping the total heal amount unchanged; costs 2 Rune Power. +  * [Numbing Remedy]Reduces Bandage duration by 40%, while keeping the total heal amount unchanged; costs 2 Rune Power. 
-  * [Rod of Asclepius]: During Bandage, the movement speed slowdown effect is lowered from 50% to 30%; costs 2 Rune Power.+  * [Rod of Asclepius]During Bandage, the movement speed slowdown effect is lowered from 50% to 30%; costs 2 Rune Power. 
 + 
 +===== External Links ===== 
 +  * [[https://www.conquerorsblade.com/en/news/1724/|[Season Echo] Update Log]]
  
  
  • en/update260326.1775111104.txt.gz
  • 最終更新: 2026/07/21 20:40
  • (外部編集)