差分
このページの2つのバージョン間の差分を表示します。
| 両方とも前のリビジョン 前のリビジョン 次のリビジョン | 前のリビジョン | ||
| en:berserkers [2026/04/09 12:54] – [Berserkers] fruct | en:berserkers [2026/04/09 13:03] (現在) – [Berserkers] fruct | ||
|---|---|---|---|
| 行 8: | 行 8: | ||
| ^ Speed | 5.0 ^ Labour | ^ Speed | 5.0 ^ Labour | ||
| - | Although the unit size is small at only 11 soldiers, this infantry unit has exceptionally high health. Its defining traits are its area-of-effect attacks and self-healing | + | With only 11 soldiers, this infantry unit has exceptionally high health. Its defining traits are its area-of-effect attacks and self-healing |
| - | When taking damage or attacking enemies, a gauge called **Rage** fills up, allowing the unit to activate **Skill: | + | When taking damage or attacking enemies, a gauge called **Rage** fills up, allowing the unit to activate **Frenzy**.\\ |
| - | Once this skill is activated, the player temporarily loses control of the unit, but the unit becomes immune to crowd control, | + | Once activated, the player temporarily loses control of the unit, but it becomes immune to crowd control, |
| - | In short, it enters a literal **“berserker state.”** Since **health is also restored | + | In short, it enters a literal **“berserker state.”** Since **the skill also restores health |
| - | In addition, if the in-game description is accurate, | + | In addition, if the in-game description is accurate, |
| - | > Battle Madness: Each attack grants **40 Slashing Damage Reduction** + **6% Damage Reduction** for **4.5 seconds** *(up to 10 stacks)* | + | > Battle Madness: Each attack grants **-40 slashing damage taken** and **6% damage reduction** for **4.5 seconds** *(up to 10 stacks)* |
| - | Because of these traits, the unit needs to be managed | + | Because of these traits, the unit must be managed |
| To build Rage and Battle Madness quickly and activate Frenzy as soon as possible,\\ | To build Rage and Battle Madness quickly and activate Frenzy as soon as possible,\\ | ||
| - | the unit needs to be thrown | + | the unit should |
| - | While Berserkers can rampage freely, the player | + | While Berserkers can rampage freely, |
| - | However, against spear units, | + | However, against spear units, Berserkers can sometimes be wiped out by spear damage before they even reach the enemy line.\\ |
| - | They are also easily knocked down by cavalry charges, and can quickly be finished off by consecutive | + | They are also easily knocked down by cavalry charges, and can quickly be finished off by follow-up |
| 上ルートは攻撃性能と”レイジフューリー”発動時の回復増加、下ルートは”戦意高揚”のスタック強化。\\ | 上ルートは攻撃性能と”レイジフューリー”発動時の回復増加、下ルートは”戦意高揚”のスタック強化。\\ | ||
| 行 37: | 行 37: | ||
| ===== UNIT ORDERS ===== | ===== UNIT ORDERS ===== | ||
| - | ==== 蛮力衝突 | + | ==== Odin's Charge |
| - | 狂戦士が斧を持って目標に突進し、戦意高揚を4スタック得る。突進の間、「襲撃」類のスキルから受けるダメージを軽減する。 | + | The Berserkers charge with their axes. During their charge, damage taken from units is reduced, and Berserkers get 4 stacks of Rage. |
| - | ==== 旋風斬り | + | ==== Berserker Assault |
| ^ 冷却時間 | ^ 冷却時間 | ||
| - | 狂戦士が素早く双斧を振り回し、周囲に一回の範囲攻撃を与え、戦意高揚を4スタック得る。同時に一定の怒気を消費する。 | + | The Berserkers swing their axes quickly, immediately getting 4 stacks of Battle Madness. Also consumes a small amount of Rage to inflict an area attack on nearby enemies. |
| ==== Frenzy ==== | ==== Frenzy ==== | ||
| - | 狂戦士は戦いに浸り、何にも臆しなくなる。スキルを発動すると直ちにHPを4500回復する。レイジ状態の間制御効果を無効化し、与ダメージが50%アップ、被ダメージが50%アップする。\\ | + | Using this skill restores |
| - | 同時にプレイヤーは一時的に兵団に対する制御を失う。5秒間持続。 | + | When Frenzied, the unit inflicts |
| ===== Formations ===== | ===== Formations ===== | ||