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Hashashins

砂に潜む者

Type Special 5
Unit Size 10 Range -
Leadership 270 Ammo -
Movement Speed 6.6 Labour 1.40

Hashashins are a special melee unit that crosses obstacles and enemy formations to infiltrate the back line and attack ranged infantry using bows, crossbows, muskets, or cannons. Their high movement speed, smoke, and special movement actions allow them to approach and disengage while avoiding enemy attacks. Their role is to disrupt ranged support behind the front line rather than hold the main battle line.

Their strengths are the ability to prioritize ranged units and reach targets without being easily blocked by obstacles or units in front of them. Damage over time and reduced damage dealt can limit a target's effectiveness even when it is not eliminated. Smoke makes the Hashashins less likely to be selected as an attack target, helping them change their approach or avoid retaliation.

However, the unit has only 10 soldiers and must enter close range to attack. Pike formations, dense front lines, area attacks, and defending heroes can inflict heavy losses, making prolonged melee engagements unsuitable. Their Action Points and recovery time also require attention; spending every available point on the attack can leave them without a way to disengage.

Avoid frontal engagements and move around the flank or rear after the opposing front lines have made contact. Select isolated ranged units or targets with limited protection, then leave the enemy's retaliation range using smoke or sliding movement. Keep a safe distance while Action Points recover, repeating short infiltration and withdrawal cycles.

  • 砂丘の刃:シーズン「砂の蠍」の間、統率値が10ダウン
  • 砂漠の幻影:指定エリアに突進する。突進中は高確率で遠距離攻撃を回避する。
  • 暗殺の訓練:6秒毎に「スキル玉」を1つ回復する
冷却時間 2秒

スキル玉を1つ消費する。
指定エリアに障害を超えながら接近そのエリア内で攻撃し続ける。
自由攻撃状態(V)よりも強い攻撃を繰り出せる。

下ルートを選択した場合、敵兵団を飛び越える時に煙幕ナイフを自動で投擲する。

C、X、Vを押したり他のスキルを使用すると効果が切れる。

冷却時間 1.2秒

スキル玉を1つ消費する。
目標を攻撃する。対象兵団は5秒で最大HPの20%を失い、2秒間全ダメージが50%ダウンする。

  • 20m以内で弓/弩/銃/大砲を使用している歩兵を優先ロックオンする
  • 敵が遠い場合はスライディングで接近
  • 近い場合は攻撃後にスライディングで離脱

このスキルを使用すると【弑逆の道】の効果が切れる。位置指定は変更されない。

冷却時間 17秒

煙の中では攻撃対象に選ばれる確率が大幅にダウン。

このスキルを使用すると【弑逆の道】の効果が切れる。位置指定は変更されない。

シーズンチャレンジ「砂の蠍」

Date Changes
2026-03-26 Optimized the slide-dodge logic when casting Eviscerate for smoother action transitions.
Optimized Prowl, fixing attacks that could fail to trigger when a target was too close and sporadic damage loss.
Fixed an issue where regular attacks and other damage actions could incorrectly miss their targets.
2026-01-22 Leadership reduced from 295 to 270.
Eviscerate cooldown reduced from 2.2 seconds to 1.2 seconds.
Eviscerate now prioritizes infantry using bows, crossbows, muskets, or cannons within 20m.
When the target is far away, the unit slides to close the distance; when the target is nearby, it attacks before sliding away.
Damage-immunity duration during special actions such as jumping, sliding, and passing through enemy formations increased from 1 second to 1.5 seconds.
2025-07-10 Improved target acquisition and turning after Prowl.
2024-10-24 Fixed an issue where Prowl would not activate when no target was present within a specific area.
Optimized movement animations.
Improved target-acquisition logic to prioritize ranged units.
2023-06-29 Leadership reduced from 305 to 295.
2023-01-17 Removed the trait that reduced damage dealt to heroes; the unit no longer deals reduced damage to heroes.
Adjusted Eviscerate target-acquisition rules so that nearby enemies are prioritized when the skill is used.
  • en/hashashins.txt
  • 最終更新: 2026/07/16 19:51
  • by fruct-c