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Condottieri Guards

Type Buckler Shield 3
Unit Size 30 Range -
Leadership 160 Ammunition -
Speed 5.8 Labour 4.2

Condottieri Guards are a 3-star Buckler Shield Unit.
While moving or fighting with their shields raised, they can block ranged attacks.

Their signature skill, [Shock Attack], combines high Blunt Damage with rapid movement. After [Shield Rush] ends, they automatically enter [Shock Attack] for 4 seconds, allowing them to deal heavy burst damage.

The upper Veterancy line strengthens [Shock Attack], while the lower line improves defence. The upper line generally has greater synergy with the Unit's signature skill.

Although their skills are powerful, Condottieri Guards are less effective than some other Buckler Shield Units in a prolonged direct fight. In a large engagement, use their two skills for a short burst, disengage, and wait for their cooldowns.

The [Ironsides] Doctrine improves their staying power. [Shock Attack] deals Blunt Damage, so Doctrines that improve Blunt Damage can also be useful.

Replenishment Cost Bronze Coins
Materials Wrought Iron ×7, Red Copper ×5, Lacquered Leather ×7
Regions Bartoria, Dema'o, Borderlands, Paeris
Cooldown 40 seconds

Charges rapidly in the selected direction and attacks enemies along the way. It can also be used to reposition the Unit.
Once [Shield Rush] ends, the Unit automatically gains [Shock Attack] for 4 seconds and attacks the enemy once more.

Cooldown 30 seconds
With Condottieri Guards' Doctrine I 27 seconds

The Unit rushes forward and attacks with full force, using swords and shield bashes that deal Blunt Damage and knock enemies back. Shield attacks can hit 2 targets.
During the skill, the soldiers actively close with nearby enemies and attack them.

The Unit forms a spread-out square formation to lessen the impact of concentrated attacks.

A versatile compact formation for attacking and defending.

The soldiers form a compact rectangle with a narrower front, suitable for advancing through confined terrain. This formation is unlocked through the lower Veterancy line.

  • Health +420
  • Piercing Defence +50
  • Slashing Defence +100
  • Health +450
  • [Shock Attack] grants 30% damage reduction, which gradually decays to 0 over 3 seconds
  • Damage received from Polearm Units -300
  • Damage dealt to Polearm Units +400
  • During [Shock Attack], the first shield attack becomes [Power Shield Bash]
  • Unit Tree: Heart of the Mediterranean
  • Season Challenges: Soldiers of Fortune
Date Changes
2025-12-19 Added to the Heart of the Mediterranean Unit Tree.
2025-04-02 Fixed an error in the attribute list shown on the Unit Mastery screen.
2024-11-21 Optimized the activation conditions for [Shock Attack] after [Shield Rush] by reducing the number of soldiers required to have exited the charging state.
2024-11-07 Unit Mastery added.
During [Shock Attack], the number of targets hit by shield attacks increased from 1 to 2.
2023-10-12 Fixed an issue where the Veterancy node that increases Health by 5% did not take effect correctly.
2023-09-21 Leadership: 170 → 160.
Improved Block against ranged attacks, allowing arrows to be blocked while moving and fighting.
2023-06-29 Fixed an issue where Buckler Shield Units could not block ranged attacks during [Shield Rush].
2023-05-18 Adjusted the maximum Unit level.
2023-05-11 Fixed a delay in the application of [Shock Attack] damage.
2022-11-24 Once [Shield Rush] ends, the Unit gains [Shock Attack] for 4 seconds and attacks the enemy once more.
Improved [Shock Attack] AI, making the Unit more likely to charge enemies.
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  • Last modified: 2026/07/21 20:40
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